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Your options for editing your video

Dubly gives you three editor modes on the same dub — Simple, Advanced and Visual. Here is what each one can do and which one to reach for.

Every finished dub can be edited — and you do it in the Edit Translation tab of the dub. That tab holds three editor modes: Simple, Advanced and Visual. All three work on the same segments of the same target language; they differ in how much they show you and what they let you change. This article explains what each mode can do, which one to reach for, and how your edits end up in the finished video.

The three modes at a glance

  • Simple — a plain list of your translated lines. Best for a quick text fix or a speaker swap.

  • Advanced — a full-screen view with the original text next to the translation, and the audio of both. Best for transcription fixes, rewording and voices.

  • Visual — a timeline. Best for everything to do with timing: position, length, pace, splitting, and per-segment lip sync.

You switch modes with the Editor mode selector at the top of the Edit Translation tab, and from inside the Advanced and Visual editors too. Two things to know: the selector is available on desktop only — on a phone you get the Simple list — and the page always starts in Simple again after a reload.

Simple: quick text fixes

The inline list shows one card per segment with its timestamp, its speaker and the translated line. Click a card to open it.

What you can do here:

  • Edit the translated text and save it

  • Assign a different speaker from the dropdown

  • Search across the original and translated text to find the segment you mean

  • Use the character count under the text field as a guide — it tells you the range that keeps the line fitting the original timing

  • Mute a segment by saving it with an empty text field. It then renders as silence and is left out of the subtitles. Type text back in and save to bring the voice back.

What it does not do: the original text is read-only here, there is no per-segment audio playback, and nothing about timing can be changed.

Advanced: original text, translation and audio side by side

The Advanced editor opens full-screen, with a video preview you can drag anywhere on the screen and one row per segment.

What you can do here:

  • Edit the original text — names, technical terms, numbers, anything the transcription got wrong. Saving it re-translates that segment and generates new audio for it.

  • Apply an original-text change to your other languages. After a source edit, a dialog asks which target languages should be re-translated and re-voiced with the new source. Careful: manual translation tweaks in the selected languages are overwritten.

  • Edit the translation — this keeps your wording and only re-generates the audio for that segment.

  • Listen to both sides — one button plays the original audio of the segment, the other the current dubbed audio. This is the fastest way to check whether an edit is needed at all.

  • Change the speaker and audition voices with Play preview before applying one.

  • Search all segments, same as in Simple.

Order matters: fix the original text first, then the translation. Editing the source afterwards re-translates the segment and overwrites the translation you just wrote.

What it does not do: timing is read-only here — no moving, no resizing, no pace, no splitting, and no per-segment lip sync. There are also no keyboard shortcuts in this mode.

Visual: the timeline

The Visual editor has three areas: the player at the top left, the timeline below it (ruler, segment track, lip-sync track) and the segment editor on the right. You can drag the width of the right column and the height of the timeline to suit your screen; both fall back to the starting size when you close the view.

What you can do here:

  • Move a segment by dragging it, and change its length by dragging its edge — down to 0.8 seconds.

  • Set the pace of the selected segment with the stepper, from 0.70× to 1.30×, with a Reset back to the original length.

  • Split a segment at the playhead (S), add a new one (N) or delete one (⌫).

  • Switch lip sync off for single passages. The lip-sync track shows one block per passage with a visible face, and each block can be toggled on its own (L). Lip sync has to be enabled for that language first.

  • Edit the segment on the right — original text, translation, pace and speaker — and then click Regenerate segment to apply those edits to its translation and voice-over.

  • Undo and redo (⌘Z / ⌘⇧Z), and play or pause with the space bar.

  • Switch the target language straight from the editor header.

How changes are kept here: a bar at the bottom counts your open changes. They only become audible in the video once you click Re-render — Discard throws them away. Leaving the editor or switching the language with open changes discards them too, and Dubly asks before it does.

Which one should I use?

  • A typo, a brand name, one wrong word → Simple

  • The transcription misheard something → Advanced (fix the original text)

  • The translation is right but sounds wrong → Advanced (rewrite it and listen to the segment)

  • The wrong voice is on a segment → Advanced, so you can preview voices first

  • Many edits in one session → Advanced; the side-by-side layout with audio on both sides is far faster than the list

  • A segment runs too fast, starts too early or too late → Visual

  • One sentence should become two → Visual (split)

  • Lip sync looks wrong in one passage → Visual (switch that block off)

Not possible in any editor: merging two segments back into one, and re-importing an SRT file to bulk-update your text.

Getting your changes into the video

This part works the same whichever editor you used. An edit first changes the audio of that one segment — the finished video you download and share only changes when you re-render it: Update in Simple and Advanced, Re-render in the Visual editor.

  • Batch your edits. Make all your changes first, then re-render once. Each render takes a few minutes, and editing is paused while it runs.

  • Re-rendering is free. No credits are charged for it — the dubbing was paid for when the dub was created.

  • Do lip sync last. A re-render discards an existing lip-synced version, and lip sync does not re-run by itself. See When should you turn on lip-sync?.

  • Each language is edited separately. If you fix a term in one target language, fix it in the others too — or, for an original-text change, use the language dialog in the Advanced editor to push it to several languages at once.

When to contact support

Ask Dubby in the chat (bottom right) if:

  • A segment stays in Processing for more than 30 minutes after you saved it

  • A re-render finishes but the player still shows the old version after a refresh

Send the link to the dub and the timestamps of the segments you were working on — that lets us look into it straight away.

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